function countdown_clock(year, month, day, hour, minute, format)
         {

         //I chose a div as the container for the timer, but
         //it can be an input tag inside a form, or anything
         //who's displayed content can be changed through
         //client-side scripting.


        html_code = '<div id="countdown"></div>';

         document.write(html_code);

         countdown(year, month, day, hour, minute, format);
         }

function countdown(year, month, day, hour, minute, format)
         {
         Today = new Date();
         Todays_Year = Today.getFullYear() - 2000;
         Todays_Month = Today.getMonth();

// removed the Month + 1
//         Todays_Month = Today.getMonth() + 1;

         Todays_Day = Today.getDate();

// took 1 off of the month passed in
		 new_month = month - 1;


//		 alert(Todays_Day);

         //Convert both today's date and the target date into miliseconds.
         Todays_Date = (new Date(Todays_Year, Todays_Month, Todays_Day, Today.getHours(), Today.getMinutes(), Today.getSeconds())).getTime();
         Target_Date = (new Date(year, new_month, day, hour, minute, 00)).getTime();

//		 alert( 'year:' + year +  ':  new_month:' + new_month + ':  day:' + day +  ':  hour:' + hour +  ':  minute:' + minute + ':  seconds:' + '00' + ':  Todays_Date:' + Todays_Date + ':    Target_Date:' + Target_Date + ':');

         //Find their difference, and convert that into seconds.
         Time_Left = Math.round((Target_Date - Todays_Date) / 1000);

         if(Time_Left < 0)
            Time_Left = 0;

         switch(format)
               {
               case 0:
                    //The simplest way to display the time left.
                    document.all.countdown.innerHTML = Time_Left + ' seconds';
                    break;
               case 1:
                    //More datailed.
                    days = Math.floor(Time_Left / (60 * 60 * 24));
                    Time_Left %= (60 * 60 * 24);
                    hours = Math.floor(Time_Left / (60 * 60));
                    Time_Left %= (60 * 60);
                    minutes = Math.floor(Time_Left / 60);
                    Time_Left %= 60;
                    seconds = Time_Left;

                    dps = 's'; hps = 's'; mps = 's'; sps = 's';
                    //ps is short for plural suffix.
                    if(days == 1) dps ='';
                    if(hours == 1) hps ='';
                    if(minutes == 1) mps ='';
                    if(seconds == 1) sps ='';

					hzs = '0'; 
					mzs = '0';
					szs = '0';

					if (hours >= 10) hzs = '';
                    if (minutes >= 10) mzs = '';
					if (seconds >= 10) szs = '';


                    document.all.countdown.innerHTML = days + ' Day' + dps + '<br />';

//	                document.all.countdown.innerHTML = days + ' day' + dps + ' ';
                    document.all.countdown.innerHTML +='' ;
                    //document.all.countdown.innerHTML += hzs + hours + ' Hour' + hps + ' : ';
                    //document.all.countdown.innerHTML += minutes + ' Minute' + mps + ' : ';
                   // document.all.countdown.innerHTML += szs + seconds  + '<br />';
                    document.all.countdown.innerHTML += hzs + hours + ' : ';
                    document.all.countdown.innerHTML += mzs + minutes + ' : ';
                    document.all.countdown.innerHTML += szs  + seconds + '<br />';
					document.all.countdown.innerHTML += " To go!";
                    break;
               default:
                    document.all.countdown.innerHTML = Time_Left + ' seconds';
               }

         //Recursive call, keeps the clock ticking.
         setTimeout('countdown(' + year + ',' + month + ',' + day + ',' + hour + ',' + minute + ',' + format + ');', 1000);
         }